The incredible display is in fact not an actual golden god, nor is it a projection-mapped, moving physical creation. Instead, the exhibit is a very clever optical illusion, using 2.1 million multicolor LEDs placed in a box structure to create a three-dimensional appearance when viewed from just the right angle.
A Hirsch&Mann & Squint/Opera collaboration.
In collaboration with Squint/Opera, we designed and built “The Discovery Wall” – a permanent digital artwork created from thousands of tiny screens and lenses that forms the centrepiece of a major new biomedical research centre recently opened in New York City. This piece celebrates the work being delivered in this new research centre by displaying a potentially infinite collections of dynamically changing content at street level.
Our intention was to draw people deeply into the content, and give a sense of the fascinating and important research being conducted inside the purpose-built research facility. To that end, we designed The Discovery Wall to offer viewers three distinct positions to engage with the artwork: from across the street there is a macro view – a large scale image that can be a huge resolution image or an animation; outside the window, the viewers will see the mezzo content – titles of research areas and clusters of hundreds or thousands of images; and, by standing right in front of the artwork, viewers can discover the final, micro view – high resolution images and paragraphs of text related to the area of research visible from the mezzo and macro positions.
Weill Cornell Medical College
1300 York Avenue
New York, NY 10065
The Chrysler presents an exhibition that does more than trace 40 years of creative artistry and technological advances in digital entertainment. It poses the question of whether video games deserve to be considered art.
The show, organized by the Smithsonian American Art Museum, traces five eras of progress, each with four categories of games. Consider it a story arc that starts with Space Invaders on an Atari, progresses to The Legend of Zelda on a Nintendo, and evolves to the graphically rich epics now available on PlayStation and other platforms.
This exhibition takes its title from the Twitter message that British computer scientist Tim Berners-Lee (inventor of the World Wide Web) used to light up the stadium at the 2012 London Olympics opening ceremonies. His buoyant tweet highlighted the way that the Internet—perhaps the most radical social design experiment of the last quarter century—has created limitless possibilities for the discovery, sharing, and expansion of knowledge and information. As we revel in this abundant possibility, we sometimes forget that new technologies are not inherently democratic. Is design in the digital age—so often simply assumed to be for the greater good—truly for everyone? From initial exploratory experiments to complex, and often contested, hybrid digital-analog states, all the way to “universal” designs, This Is for Everyone explores this question with works from MoMA’s collection that celebrate the promise—and occasional flipside—of contemporary design.
Visibility, Data, and the Monitoring Gaze
Panopticon meaning to observe (-opticon) all (pan-), is a metaphor encapsulating the numerous forms of surveillance used to watch and normalize social behavior. This exhibition investigates systems of observation utilized to record our daily lives through the deployment of both physical and invisible panoptic structures.
Shin Seung Back and Kim Yong Hun, Erik Brunvand, Mahwish Chishty, Paolo Cirio, Heather Dewey-Hagborg, Willie Doherty, Constant Dullaart, Pablo Garcia, Adam Harvey, Leopold Kessler, Jonas Lund, Kate McQuillen, Trevor Paglen, Evan Roth, Addie Wagenknecht
Austin’s street furniture is waking up and wants to talk to you.
Hello Lamp Post brings to life the hidden stories of Austin by finding out what the street furniture has to say. Get talking to familiar objects around the city using text messages.
For 10 weeks only everyday things will come to life. Text the official Hello Lamp Post phone number to find out what they have to say.
Created by London based Pan Studio, the project has been commissioned by the City of Austin Cultural Arts Division of the Economic Development Department in celebration of the Art in Public Places program’s 30th anniversary year, and in partnership with Art Alliance Austin.
Join the IxDA community in San Francisco for three days of talks, workshops and activities exploring the past, present and future of interaction design.
On view nightly, starting at dusk.
Under the Icy Sky, is an outdoor exhibit that features two site-specific video installations that re-contextualize natural elements in relationship to the architecture of the Science Complex. The Building Storm slowly progresses from a light snow storm to a blizzard with intense lightning. Shifting Ice focuses on the sculptural shapes and the movements of small icebergs in a glacial lagoon (filmed in Iceland).
The Building Storm
Two-channel video projection on to the facade of the Science Complex
27:36 min (continuous loop, no audio)
Single-channel video projection on the Science Complex courtyard wall
16:55 min (continuous loop, no audio)
Brooklyn-based design studio Stereotank’s design was selected for the 2015 Times Square Valentine Heart. Times Square Alliance partnered with The Architectural League of New York and invited architecture and design firms to submit proposals for a public art installation celebrating Valentine’s Day in Times Square. For the 2015 competition, the distinguished Selection Panel selected Stereotank’s HeartBeat out of seven design proposals.
This engagement sculpture consists of a massive heart glowing to the rhythm of a strong, deep and low frequency heartbeat sound and visitors are encouraged to move around and engage with it by playing various percussion instruments. The audience is invited to come together and creatively play, listen, dance and feel the vibrations of the heart while enjoying the warm pulsating light. The unveiling will include a short speaking program, followed by the opening of the installation.
In the emblematic and relentless atmosphere of Times Square HeartBeat orchestrates multiple rhythms into a unique urban concert.
Seattle’s Museum of History and Industry (MOHAI) asked Stimulant to conceive, design, and build an anchor interactive for their new Bezos Center for Innovation. The exhibit investigates Seattle’s history as a key center for innovation, and MOHAI wanted an installation that would act as a coda to the experience, inspiring visitors to be innovative in their own lives and communities. We designed an experience that literally reflected the user in the exhibit, underscoring that anyone can be innovative if they simply cultivate certain habits of mind. We did this by creating a multi-touch interactive mirror, augmented by an array of depth-sensing cameras, that provided a series of activities to remind the user that innovative thinking is within everyone’s reach. This interactive experience featured a real-time, reactive particle system, and adaptively displayed interface elements based on the user’s actual height, allowing for high usability across an incredibly broad demographic of museum-goers.