BDYHAX is back in Austin for our fourth year of making human augmentation accessible. Don’t miss 2 days of talks from national and international speakers on wearable and implantable tech, brain computer interfaces, prosthetic technology, gene therapy, bioethics, cyborg art, and the newest research. Meet and collaborate with other biohackers, tech enthusiasts, and experimenters throughout the conference as well as at The Wormhole our Saturday night celebration of cyberpunk and science fiction.
This show is a live multi-disciplinary adaptation of Kid Koala’s graphic novel of the same name. The story centers around a headphones-sporting robot on the verge of obsolescence who is infatuated with a charming office drone. Fifteen people make up the live production, which involves an amazing team of puppeteers, technicians, and musicians who bring the characters to life.
Miniature sets have been built to recreate each scene from the book. Under the direction of Oscar-nominated production designer KK Barrett (Her, Where the Wild Things Are, Adaptation, Being John Malkovich), the performance is cinematically lit, filmed, and projected on a large screen. Kid Koala, accompanied by the Afiara String Quartet, performs his original score on piano and turntable. All of the elements come together in real time. Equal parts cinema, theatre, and musical concert—audiences can watch as an amazing team of puppeteers bring the characters of Kid Koala’s graphic novel Nufonia Must Fall to life.
Final Dates TBD
Art, science, and technology are key social forces but we have yet to see a major retrospective or exhibition in United States grappling with the politics of this cultural interplay. Taking an explicitly political and socially-engaged focus on this intersection, Refiguring the Future is the first dedicated exhibition of its kind.
As the global present becomes increasingly politicized and polemicized it is more important than ever to challenge our ideas of what’s next: to push and probe, tear apart, and re-envision what the future can and should be from the ground up. By showcasing feminist, queer, de-colonial, disabled and historically marginalized artists Refiguring the Future will offer visions of the future outside and beyond the dominant discourse, where we can find new possibilities of real change.
REFRESH has partnered with Eyebeam to bring an exciting initiative Refiguring The Future to New York City in early 2019 at Hunter College Art Galleries. The collaboration will include three main pillars of engagement: our two-year curatorial fellow: Lola Martinez, an exhibition, and three day symposium featuring a constellation of performances, workshops, and public talks. Eyebeam and REFRESH will also be creating an online platform for newly commissioned texts and a community portal to invite online conversation, as well as a tool kit for other organizations who would like to adapt Refiguring the Future model for their local communities.
2019 Alliance of Women in Media Arts and Technology Conference
Impact! explores how the creative and innovative works of women in media arts and technology influence the community. New forms of artistic representation in multimedia art are highlighted through interactive installations, virtual reality and sonic arts. Emphasis will be placed on how these new forms work in conjunction with technology to shape our culture.
The festival honors films on science and technology worldwide. Categories include fiction and non-fiction for both students and professionals. Cash prizes are awarded. Animations and infographics are welcomed. The film screening and awards ceremony takes place in January, 2019.
Wattam, 2018, Publisher: Annapurna Interactive, Developer: Funomena
Keita Takahashi and Adam Saltsman, Alphabet, 2013
Telfair Museums is excited to present Keita Takahashi: Zooming Out, on view January 24 through July 14, 2019. This first-ever museum survey exhibition of the legendary Japanese video game designer’s work is organized in conjunction with the museum’s annual PULSE Art + Technology Festival.
Initially trained as an artist, Takahashi received a degree in Fine Art and Sculpture from Musashino Art University in Tokyo. At the beginning of his professional career, he was hired as a design artist at Namco, where he became the lead developer of Katamari Damacy, a now-iconic game that won awards, spawned sequels, influenced popular culture beyond the game world, and was one of the first video games acquired for the permanent collection of the Museum of Modern Art.
The exhibition highlights Takahashi’s outside-the-box approach to game development, game mechanics, aesthetics, and music. Included will be playable versions of all of Takahashi’s major games, such as the original Katamari Damacy and its newly remastered edition, Katamari Damacy REROLL, We Love Katamari, Noby Noby Boy, and the eagerly awaited Wattam (Developer: Funomena, Publisher: Annapurna Interactive). In addition to his major game releases, the exhibition includes several of his independent games and collaborative installations, including Tenya Wanya Teens, operated with two 16-button controllers, and a reimagined, immersive take on the classic game PAC-MAN (with Clement Shimizu and Babycastles). The artist’s early sculpture work, animations, and playground designs will also be on view.
In 2010, the San Jose Museum of Quilts & Textiles launched its signature event, the International TECHstyle Art Biennial (ITAB). Returning now for its fourth incarnation, ITAB is a juried exhibition of work by artists merging fiber media with new information and communication technologies in their artistic processes, as a medium of artistic expression, and/or in the content of their work. Leveraging its location in Silicon Valley, ITAB serves as the premiere platform for introducing the work of artists exploring the intersection of fiber and technology to a global community.
The Napa Lighted Art Festival is a celebration of creative arts and technology where light becomes art in this unique lighted art walk. Ten to fifteen original art works will be installed throughout the Napa Downtown and the Oxbow District.
Artwork could include Light art, Video art, 3D video mapping projections and projects that use technology or interactivity. The festival supports innovative techniques using light and light technologies as a growing art medium. Light itself in any form is the actual artwork. The artwork is created around the core concepts of: Innovative, Contemporary, Uplifting, Inspiring and Imaginative.
From Thanksgiving to New Year’s Eve, the Illuminate SF Festival of Light shines bright in San Francisco. You can explore installations, artists, maps and robust collection of light art related articles online or join in the winter festivities in person.
During two days, artists and technologists from all around the world will meet in Los Angeles to share their own vision of the fusion between art, science and technology. Technarte Conference speakers team is formed annually by international artists that have been awarded in many important festivals and that have been programming exhibitions around the world. Since 2006 more than 150 artists have been taking part in the International Conference on Art and Technology in Bilbao and in Los Angeles.