AURORA is a free contemporary art event presenting interactive installations of light, video and sound in exciting and unexpected public spaces throughout Dallas. In November 2018, the sunset will signal the transformation of the city into one of the nations largest outdoor exhibitions. The theme for 2018 will be ‘Future Worlds’, a forward-looking invitation for artists and visitors alike to imagine series of possible futures.
The curators for AURORA 2018’s biennial contemporary art exhibition are Justine Ludwig (Dallas), DooEun Choi (New York), and Nadim Samman (Berlin). They will carefully select and invite local and international artistic contributions, which will aim to open a dialogue about how we collectively envision our ‘Future Worlds’.
October 6, 2017–January 7, 2018
Smithsonian American Art Museum, Washington, DC
Lumia: Thomas Wilfred and the Art of Light is the first exhibition on this groundbreaking artist and his spellbinding light compositions in more than forty years. As early as 1919, well before the advent of consumer television and video technology, Wilfred began experimenting with light as his primary artistic medium, developing the means to control and project colorful, luminous forms that have been compared to the aurora borealis—and which he referred to collectively as lumia. The exhibition features nearly half of the extant light works by Wilfred representing each phase of his career, from early at-home instruments made for individual viewers to his most ambitious public installation, Lumia Suite, Opus 158, commissioned by the Museum of Modern Art, New York, in 1963 and recently restored in a joint conservation project by the Gallery and MoMA. Also included in the exhibition are sketches and diagrams from the artist’s archive, now in Yale University Library’s Manuscripts and Archives collection. Recognized as an innovator by artists of his time such as Jackson Pollock, László Moholy-Nagy, and Katherine Dreier, Wilfred has since disappeared from the story of American modernism. Lumia restores this avant-garde artist to his rightful place at the forefront of kinetic and light art.
Come be a part of a gathering unlike any other! The FoST Festival is an immersive storytelling festival that puts you at the center of the action. Delight in interactive, multisensory exhibits, take in awe-inspiring live performances, try out cutting-edge new technologies, and learn from some of the smartest people from the worlds of entertainment, marketing, and technology about where storytelling is headed in the future.
An LED convention and party celebrating everything that glows. An electrical forest of cutting-edge LED technology and art.
GlowCon, the leading LED Art/Tech convention, is back for its 2nd Year!
Watch the LED Talks, where visionaries discuss the future of Glow. Connect with industry leaders, including Vendors selling their glowy creations onsite.
Explore an Electrical Forest of Interactive Art, VR, and Glow-Science installations. Tune into Speakers and DJs from anywhere in the event, on our 3-channel Silent Disco. Join a hands-on Workshop where you can learn to make your own Wearables.
The convention will culminate in the Phuture Phasion Show, where models grace the runway in beautiful and cutting-edge LED apparel. The fashion show will transition into AfterGlow 2017, the official AfterParty of GlowCon 2017!
DLECTRICITY is Detroit’s nighttime festival of light-based art + technology. In 2012 and 2014, DLECTRICITY featured over 35 world-renowned and emerging artists whose cutting-edge works of art illuminated Midtown Detroit. Each time, tens of thousands of visitors engaged with these projects.
On September 22 & 23, 2017, Midtown will be transformed by site-specific installations of light-based art including video, sculpture, performance, interactive design and more.
Sonic Arcade: Shaping Space with Sound is a multi-component exhibition featuring interactive installations, immersive environments, and performing objects that explore how the ephemeral and abstract nature of sound is made material. At a time when so much visual information is being dispatched, consumed, and digested, the auditory provides a compelling sensory experience that is capable of reorienting the body to consider spatial and interpersonal relationships anew.
Comprised of linked solo and curated projects, Sonic Arcade explores sound as substance, framing it as interdependent material that is physically crafted and transmitted through electronic circuits and signals, radio waves, and resonant bodies that create encounters that are not only heard, but felt. The exhibition features contemporary artists, designers, and performers who respond to sound’s potential as a material that influences how people experience space, their environment, and time, drawing out the ability of the auditory to provide a fresh perspective on how surroundings, and the body, are perceived and engaged.
Sonic Arcade features solo projects by Arjen Noordeman and Christie Wright, Louise Foo and Martha Skou, MSHR, Julianne Swartz, Naama Tsabar, and Studio PSK, whose project incorporates on-site residency and activation by New York–based choreographers. In addition, Sonic Arcade includes two nested exhibitions: the first, curated by Robert Aiki Aubrey Lowe, features commissions by Emily Counts and Make Noise; the second, curated by Radius, comprises off-site, site-specific commissions by Deborah Stratman and Anna Friz.
Through constantly-evolving and continually innovative iterations, Jim Campbell parses one of the most fundamental questions regarding the human mind: what enables us to interpret and understand the world around us?
The 15 new works in this exhibition should, in theory, defy comprehension. They are either so low resolution (too little information) or so high resolution (too much information) that the viewer should not be able to understand the imagery depicted. Campbell’s works, however, activate our most primitive neural and sensory processes for interpreting visual clues like shape, movement, rhythm, and color. Tapping into these instincts, combined with the human capacity for complex memory and the ability to extrapolate, Campbell experiments with digital representation as a metaphor for the transmutation of data into knowledge.
Campbell’s pieces are unique among artists using technology — not only because he designs and builds the computer systems that make them function. More significantly, his choice of media is conceptually linked to his message: he uses technologies developed for information transfer and storage to explore human communication and memory. His is not technology used merely to wow, but to consider the relationship of our minds to the technologies we’ve created.
To be completed within the next few months and visible for decades to come, Campbell’s artwork on the top nine stories of the exterior of San Francisco’s new Salesforce Tower — the tallest building on the West Coast — will fundamentally alter the Bay Area skyline as well as the nature and purpose of public art. Unlike any permanent public artwork to date, Campbell’s piece will change daily, as a direct reflection of the life of the city in which it exists.
NATIONAL GEOGRAPHIC ENCOUNTER: OCEAN ODYSSEY is a first-of-its kind immersive entertainment experience that utilizes ground-breaking technology to transport audiences on an incredible underwater journey.
Embark on a breathtaking odyssey across the Pacific Ocean and encounter its greatest wonders and mightiest creatures. Come face-to-face with an undersea world teeming with life—from great white sharks and humpback whales, to Humboldt squids and sea lions. Without getting wet. All in the heart of Times Square!
From the creative minds at SPE Partners, with a team of Academy, Emmy and Grammy Award-winning artists, including the visual effects creators behind HBO’s “Game of Thrones,” National Geographic Encounter is a never‑before seen entertainment experience.