A four day conference challenging the current state of technology, design and fashion. Exploring new ways we can interface with the world around us.
Skylar Tibbits, SJET LLC / MIT Self-Assembly Lab, Boston
Behnaz Farahi, University of Southern California, Los Angeles
Amy Karle, Bio-artist and Inventor, San Francisco
Philip Ross, MycoWorks / Stanford University, Palo Alto
Organizer & Moderator
Jason Kelly Johnson, Future Cities Lab / CCA, San Francisco
The session will be streamed LIVE on PERISCOPE – 6:30-8:30pm PST. Just open the Periscope app and search under “People” for #futurefactories.
On September 21-22, 2016, Dent:Space takes place at the Innovation Hangar at the Palace of Fine Arts (formerly the Exploratorium museum) with two stages of fascinating speakers spanning the technological, artistic, commercial, scientific, educational, and DIY aspects of space exploration. We’re also putting together an exhibit hall for the conference — kind of a World’s Fair-like set of interactive demos that illustrate the future of space exploration and its many possibilities. And it’s entirely free to attend all the talks and exhibits!
Dent:Space is a celebration of humans breaking the status quo of who can be involved and what can be achieved in space exploration. This event is for anyone interested in the future of space exploration and how they might be able to contribute their skills to it through software, design, hardware, entrepreneurship and collaborative efforts. The event is tailored for people from all backgrounds/industries to attend (if you work with space stuff already, great! but not needed to enjoy the event). We promise to fill you with ideas and send you home and back to work with a take-out box full of inspiration.
Anja Ulfeldt’s interactive, sound-based installation Domestic Infrastructure #2 is the second in a series of autobiographical sewer portraits compiled from configurations of drains found in the artist’s own residence and local neighborhood. Exemplifying an aesthetic of necessity, Ulfeldt draws parallels between external infrastructures in the built environment and the circulatory and digestive systems of the human body. The installation includes an intermittent electric pump and an antique hand pump to activate recycled running water through the system.
Constructed from cast iron drainpipes, found objects, plumbing, and audio equipment, the installation exists as a life-size working model brought to life by the act of listening. Microphones and hydrophones placed inside the pipes amplify gurgles, drips and flushing sounds of water moving in real time. Intentionally attempted repairs in the form of shop rags tied around the joints are unable to stop water from leaking out and dripping down the sculpture, revealing a sense of anxiety through disrepair. Of Sound | Mind and Objects, Domestic Infrastructure #2 makes visible a system often hidden behind walls and amplifies the common sounds normally drowned out of everyday life.
Museum visitors are invited to use the antique hand pump to move water through the system and listen to the resulting live composition of sound.
The 21st WT | Wearable Technologies Conference 2016 USA will take place in San Francisco for the 5th consecutive year. On July 12-13 we will once again gather the entire Wearable Technologies ecosystem incuding chip vendors, integrators, distributed networks; as well as network, product, and service solutions providers.
sfSound presents sfSoundFestival: a three-concert celebration of 20th and 21st century music covering a wide range of graphical notation performed by some of the most passionate interpreters of such music in the Bay Area. Unlike most music in the classical tradition, works with extended notational elements often require PERFORMERS to decide aspects of the music usually left to the composer.
No stranger to making musical choices in real-time, sfSoundGroup, along with special guests, perform modern and historic compositions throughout the festival, covering a wide range of styles, including the logical conclusion of graphic notation: free improvisation. The programmed works also cover a wide range of ensemble sizes from solo to chamber orchestra, with and without electronics.
sfSoundFestival is a rare chance to hear many exciting and historic compositions that are almost never performed live — certainly not something to be missed!
Soundwave ((7)) Architecture explores sonic connections to our built environment which shape our lives as humans. This season commissions 30 new performances and works from over 50 dynamic artists to examine the rapidly transforming landscape of the San Francisco Bay Area and the world-at-large while considering the physical and phenomenological aspects of constructing, designing and inhabiting our built environments through sound. Daring artists will present projects that explore spatial acoustics, biological architecture, personal and communal site histories, urban somatic/acoustic fields, psychosomatic effects from architectural designs, ambisonics, architectural drawings as musical scores, and neural architectures. These works hope to inspire audiences to to listen beyond the surface, connect with each other and find innovative ways to see, hear, and interact with the environment around us.
Soundwave is San Francisco’s acclaimed biennial of innovative sound, art and music, now in it’s 7th Season. Every two years, MEDIATE Art Group launches a citywide summer-long, multi-venue experiential event series in San Francisco. Each season investigates a new idea through sound and invites diverse multidisciplinary artists and musicians to explore the season’s theme in new and innovative directions.
June 16, 17, 18, 19, 2016 at 9PM
Special guest performances by Youth Speaks Poets & Campo Santo
#SFPublicCanvas is a community-driven multimedia vertical dance performance by BANDALOOP, created in collaboration with San Francisco’s Madrone Studios, Illuminate, and The Village Impacts.
Against a projection mapped “canvas” of images and words sourced from the community, BANDALOOP’s choreography responds to and illuminates the content, provoking a conversation on technology, community and art. Developed in response to the rapid socio-economic changes occurring in San Francisco’s Central Market district, the work is about the human possibilities, cost of urban change brought on by a growing technology industry, and the voice of communities impacted by the change, expressed through the unique, site-immersive, perspective-changing art of vertical dance.
A conference, performances, workshops, and an exhibition surveying culture through the lens of art and technology.
A group show of eleven national and international contemporary artists who create figurative kinetic sculptures in the pursuit of compelling narratives. This will be the first gallery exhibition of contemporary fine art automata in the United States. Curated by Heron Arts director Noah Antieau and Atlanta-based automata artist Tom Haney, exhibiting artists were chosen based on their craftsmanship and lifetime dedication to this artistic medium. Exhibiting artists include: David Archer (AUS), Lorenzo Cambin (Switzerland), Chris Fitch (USA), Nemo Gould (USA), Tom Haney (USA), Thomas Kuntz (USA), Pat Keck (USA), Richard Landon (USA), Paul Spooner (UK), and husband and wife collaborators Dean Lucker and Ann Wood (USA).
Made from a multitude of materials and encompassing a wide set of skills from sculpture and painting to mechanics and engineering, the selected artists in Perpetual Motion: Contemporary Interpretations of Fine Art Automata create work that depicts human and animal figures in animated motion to achieve moving vignettes. This group of artists maintains an aesthetic of nostalgia while presenting contemporary subject matter.