Pace Gallery is pleased to present the gallery’s first solo exhibition by New York-based light artist Leo Villareal, featuring all new works. Blurring the lines between LED and projections, Villareal uses modern technology to create an ethereal experience for the viewer. According to the artist, “Art is a distillation of ideas into material through which artists communicate. For me, art has always served as a portal – something that takes the viewer to another place.” On view from May 4 through August 11, 2017, at 537 West 24th Street, Leo Villareal is the first presentation of new works by Villareal since his project Current was commissioned by the London-based Illuminated River Foundation to light the bridges of the River Thames.
It’s coming to the US!
Considered one the most influential artists working today, Anish Kapoor (b. 1954, Mumbai, India) works in a wide variety of scales and formats, and in a range of media including pigment, stone, stainless steel, resin, wax, earth, and most recently, silicone. Over the last four decades, he has created a remarkably inventive and resonant body of work layered with artistic, cultural, and personal associations. Anish Kapoor: Descension brings one of Kapoor’s most viscerally arresting installations yet to New York for the first time. Creating a dynamic negative space that descends into the ground, Descension is a massive spiraling funnel that harnesses the evanescent material of water. Disturbing the familiar boundaries of our world whilst pushing the limits of materials, the work invites visitors to experience the sheer wonder of intense perception, in a quintessential New York park.
Rhizome’s Seven on Seven is an annual conference that brings together leaders in art and technology and challenges them to make something new. Founded by Rhizome in 2010, Seven on Seven forefronts leading issues at the intersection of culture and technology, and animates them through its novel format. Seven leading artists are paired with seven visionary technologists and asked to “make something”: an artwork, a prototype, a provocation—whatever they imagine. What they create in their short time together premieres at the conference, yet its effects ripple beyond that day.
The 2017 edition features artists and technologists asking timely questions about how new technologies organize publics and public space. The line-up includes founders of international media organizations, corporate and civic leaders, artists blurring the lines between art and entrepreneurship, and creators pushing new technologies—from WeChat to artificial intelligence to the fabric of the web itself—to their furthest ends.
Seven on Seven 2017 will feature:
Artist Jayson Musson & Jonah Peretti, Founder and CEO, Buzzfeed
Artist collective and NEW INC resident DIS & Rachel Haot, Managing Director, 1776
Artist Bunny Rogers & Nozlee Samadzadeh, Engineer, Vox
Artist Olia Lialina & Mike Tyka, artificial intelligence researcher at Google
Artist Addie Wagenknecht & Cindy Gallop, Founder, MakeLoveNotPorn and IfWeRanTheWorld
Artist Constant Dullaart & Chris Paik, Partner, Thrive Capital
Artist Miao Ying & Mehdi Yahyanejad, Founder, Balatarin and Net Freedom Pioneers
or his first project as 2017 Suzanne Fiol Curatorial Fellow, DeForrest Brown Jr. organizes the US premiere of Quantum Natives’ expansive sonic universe. In their debut performance of Grace Nexus, the collective forms a new episode in the rhizomatic Quantum Natives universe, extending their online surface to a live setting. The artists will unite to use video game engine technology, paired with software-based sound design, to sculpt birds-eye and panoramic experiences of merging fictional landscapes, physical, and online spaces, which in turn will be projected in ISSUE’s theater and online.
Grace Nexus takes place as a discrete portal to the Quantum Natives world with the audience positioned as explorers of the “post-scarcity” condition of limitless online content and the idea of grace, the loving gift of divine favor, as a prescriptive measure for reorienting in our increasingly enmeshed online/offline experience. Grace Nexus emerges as a seance or incubator for the Quantum Natives community and an act of tourism into their world.
Conceived by artists/musicians James B Stringer (Brood Ma, Werkflow) and Awe IX (Ornine, Yearning Kru), later integrating Rachael Melanson’s (Rosen) pOrtals’ project and DeForrest Brown Jr’s “Context Collapse,” Quantum Natives is an ongoing expression of online personas and a coherent cartographic experience that suggests an organically growing document as narrative. Established in 2013 as an online world-building platform, the collective focuses on digital music and visual art, all of which takes place in a collaborative, ever changing artwork represented as an online map.
With the decreasing size and cost of computer vision, digital components, and advances in virtual reality, we are faced with a renewed awareness of the impact of current digital practices on the physical body. Returning for its second year, MVR is a lecture event series focused on new forms of exchange between body and technology developed by Eyebeam Alumni Nancy Nowacek and David Sheinkopf, Director of Technology at Pioneer Works. MVR is a platform for sharing projects and ideas concerning these new interactions between body and information, device, and action and explores an expansive breadth of subjects and technologies including Virtual Reality, Augmented reality, robots, video games, choreography, and machine learning. Speakers represent a wide spectrum of expertise—coding, dance, anthropology, furniture design— and have included Gene Kogan, Liat Berdugo, Amelia Winger, and Daniel Temkin.
School for Poetic Computation (SFPC) is pleased to present a special lecture by Barbara London. Barbara is a pioneering curator, writer, and sound art advocate best known for founding the video collection at the Museum of Modern Art (MoMA).
Previews begin April 4 – May 8, 2017
Official Grand Opening is May 9, 2017
A full city block wide, Gulliver’s Gate is a technologically advanced, interactive and immersive world of miniatures that will ignite your imagination and challenge your perspective.
Travel + Leisure wrote a great article about it
216 W 44th Street
New York, NY 10036
Moving Image is very pleased to announce the launch of Moving Image Immersive Media (MiiM), a new arm of the Moving Image brand devoted to promoting artists creating in augmented reality (AR) and virtual reality (VR) technologies.
Moving Image New York 2017 will take place February 27 – March 2, 2017. Located in the Waterfront Tunnel event space between 27th and 28th Streets with an entrance on 11th Avenue in Chelsea. Moving Image will be free to the public and open Monday – Wednesday, February 27 – March 1-5, 11–8 PM and on Thursday, March 2, 11-4 PM. An opening reception will take place Monday, February 27, 6–8 PM.
Moving Image was conceived to offer a viewing experience with the excitement and vitality of a fair, while allowing moving image-based artworks to be understood and appreciated on their own terms. Participation is by invitation only. The newly formed Moving Image Curatorial Advisory Committee for New York 2017 is inviting a selection of international commercial galleries and non-profit institutions to present single-channel videos, single-channel projections, video sculptures, immersive media, and other larger video installations.
Curated by BAM Education
Algorithms ignite and formulas are felt in this stellar showcase of interactive technology. BAM’s first-ever tech takeover features three floors of innovative installation pieces that bridge the arts and digital media to inspire kids and parents alike.
VIRTUAL ADVENTURE ROOM
Curated by Future of Storytelling
Take a virtual reality dive into fantasy forests, office cubicles, artist’s studios, and two original VR films in this room full of immersive technology, where paintings come to 3D life and everyone’s the hero of their own story. Featuring Google Tilt Brush, Job Simulator, Quiver, Wuwu, Rain or Shine, Turning Forest and INVASION!
Adrien M & Claire B
Letters blow like leaves off trees, shifting sands respond to your lightest touch, and clouds mold to your shadow in this series of 10 dreamlike installations, each a unique encounter with a different digital landscape.
Matt Parker, Josh Holtsford
With just a computer, a projector, some strands of string, and a Microsoft Kinect system, this deceptively simple installation creates your digital avatar and launches it into 3D space.
POP N’ LOCK DANCE MACHINE
Karaoke for the movement-inclined. This fun-filled installation allows participants to select their dance, choose some animated backup performers, and put on a show to the hottest tunes.
EXP. INST. RAIN.
Part instrument and part installation, this tactile experience gives users an opportunity to “play” sound and light together by touching different points on a wireless cube.
For her second one person show at the gallery, Saya Woolfalk builds a symbolic world that brings new meaning to her investigations of the shifting and relational nature of culture. Video animations, life-sized humanoid figures, real and virtual sculptural objects, textiles, and drawings in vinyl and on paper will fill the gallery in the newest manifestation of her ongoing exploration of hybrid identity, accomplished through an elaborate fiction inspired by her own family background.
Combining elements of African American, Japanese, and European cultures with allusions to anthropology, feminist theory, science fiction, Eastern religion, and fashion, Woolfalk depicts the story of a chimeric species she names the Empathics, botanic humanoid beings with a highly evolved ability to understand the experiences of others.
Since 2012, in exhibitions, performances, and screenings, Woolfalk has presented “artifacts” of the Empathic society and “products” by ChimaTEK (their corporate entity) designed to enable consumers to “explode physical limits” and to “blur cultural boundaries.”
The exhibition features new works created using both traditional hand-crafted and digital techniques that extend and refine ideas developed during the past year for museum exhibitions and public art displays. Upon entering the gallery, viewers will confront a life-sized figure wearing a dress that interacts with an animated sculpture enabled by an augmented reality app. Among the other works on view are sculptures inspired by spirit masks from Burkina Faso thought to be imbued with an animating protective natural force; wall hangings from the CloudSkins series depicting life-sized fantastic figures digitally printed on French and Japanese silks; and architectural renderings on paper and in an animated video of the ChimaTEK: Virtual Reality Outpost, a structure that Woolfalk proposes to actually build, designed to house a virtual reality chamber where viewers can access the ChimaCloud, which stores the collective symbolic memory of the Empathics.