Come be a part of a gathering unlike any other! The FoST Festival is an immersive storytelling festival that puts you at the center of the action. Delight in interactive, multisensory exhibits, take in awe-inspiring live performances, try out cutting-edge new technologies, and learn from some of the smartest people from the worlds of entertainment, marketing, and technology about where storytelling is headed in the future.
Sonic Arcade: Shaping Space with Sound is a multi-component exhibition featuring interactive installations, immersive environments, and performing objects that explore how the ephemeral and abstract nature of sound is made material. At a time when so much visual information is being dispatched, consumed, and digested, the auditory provides a compelling sensory experience that is capable of reorienting the body to consider spatial and interpersonal relationships anew.
Comprised of linked solo and curated projects, Sonic Arcade explores sound as substance, framing it as interdependent material that is physically crafted and transmitted through electronic circuits and signals, radio waves, and resonant bodies that create encounters that are not only heard, but felt. The exhibition features contemporary artists, designers, and performers who respond to sound’s potential as a material that influences how people experience space, their environment, and time, drawing out the ability of the auditory to provide a fresh perspective on how surroundings, and the body, are perceived and engaged.
Sonic Arcade features solo projects by Arjen Noordeman and Christie Wright, Louise Foo and Martha Skou, MSHR, Julianne Swartz, Naama Tsabar, and Studio PSK, whose project incorporates on-site residency and activation by New York–based choreographers. In addition, Sonic Arcade includes two nested exhibitions: the first, curated by Robert Aiki Aubrey Lowe, features commissions by Emily Counts and Make Noise; the second, curated by Radius, comprises off-site, site-specific commissions by Deborah Stratman and Anna Friz.
Opens October 6, 2017
NATIONAL GEOGRAPHIC ENCOUNTER: OCEAN ODYSSEY is a first-of-its kind immersive entertainment experience that utilizes ground-breaking technology to transport audiences on an incredible underwater journey.
Embark on a breathtaking odyssey across the Pacific Ocean and encounter its greatest wonders and mightiest creatures. Come face-to-face with an undersea world teeming with life—from great white sharks and humpback whales, to Humboldt squids and sea lions. Without getting wet. All in the heart of Times Square!
From the creative minds at SPE Partners, with a team of Academy, Emmy and Grammy Award-winning artists, including the visual effects creators behind HBO’s “Game of Thrones,” National Geographic Encounter is a never‑before seen entertainment experience.
You may never want to come up for air.
226 West 44th Street (between 7th Avenue and 8th Avenue)
New York, NY 10036
Leading artists, directors and producers from NYC and LA, combine with award-winning, curated content exhibitions, featuring the latest in virtual reality that is creating a new, intimate connection with audiences around the world.
Sotheby’s, in partnership with the VR Society of Hollywood, invites you to a one-of-a-kind, exclusive opportunity to see and experience this new world for yourself and for your organization. It’s a glimpse of the future that is… “more than meets the eye.”
Soundwalk Collective presents JUNGLE-IZED: an interactive audio art installation that transforms Times Square, transporting visitors to the heart of the Amazon, following the 73rd Meridian West that connects Times Square with the Amazon rainforest.
Presented in partnership with Times Square Arts, NYC & CO., Audio-Technica, The Lost Explorer and CXA+ART, this immersive, participatory audio experience encourages and celebrates a conversation with nature to bring a heightened awareness around climate change and the environmental impact of our everyday actions.
App by Motive.io for Soundwalk Collective featuring Amazon Rainforest Sound Environments Recorded by Francisco López Shipibo, Tribe Voices and songs recorded by Soundwalk Collective, and art direction by gpsmuseum.eu. Premium audio listening experiences available through Audio-Technica headphones at the NYC & Co. Kiosk in Times Square.
As part of the Times Square Arts’ At the Crossroads program, which includes installations and performances on the public plazas of Times Square, visitors will be invited to take self-guided audio tours of the Amazon by downloading the JUNGLE-IZED LITE or the full JUNGLE-IZED mobile app. From 8am to 7pm daily visitors can also borrow a pair of premium Audio-Technica headphones from the NYC & Co. kiosk located in Times Square, to begin the journey through a virtual soundscape that superimposes the Amazon ecosystem on the heart of Times Square, by following the 73rd line of longitude West that connects Times Square with the Amazon rainforest.
Pace Gallery is pleased to present the gallery’s first solo exhibition by New York-based light artist Leo Villareal, featuring all new works. Blurring the lines between LED and projections, Villareal uses modern technology to create an ethereal experience for the viewer. According to the artist, “Art is a distillation of ideas into material through which artists communicate. For me, art has always served as a portal – something that takes the viewer to another place.” On view from May 4 through August 11, 2017, at 537 West 24th Street, Leo Villareal is the first presentation of new works by Villareal since his project Current was commissioned by the London-based Illuminated River Foundation to light the bridges of the River Thames.
It’s coming to the US!
Considered one the most influential artists working today, Anish Kapoor (b. 1954, Mumbai, India) works in a wide variety of scales and formats, and in a range of media including pigment, stone, stainless steel, resin, wax, earth, and most recently, silicone. Over the last four decades, he has created a remarkably inventive and resonant body of work layered with artistic, cultural, and personal associations. Anish Kapoor: Descension brings one of Kapoor’s most viscerally arresting installations yet to New York for the first time. Creating a dynamic negative space that descends into the ground, Descension is a massive spiraling funnel that harnesses the evanescent material of water. Disturbing the familiar boundaries of our world whilst pushing the limits of materials, the work invites visitors to experience the sheer wonder of intense perception, in a quintessential New York park.
Rhizome’s Seven on Seven is an annual conference that brings together leaders in art and technology and challenges them to make something new. Founded by Rhizome in 2010, Seven on Seven forefronts leading issues at the intersection of culture and technology, and animates them through its novel format. Seven leading artists are paired with seven visionary technologists and asked to “make something”: an artwork, a prototype, a provocation—whatever they imagine. What they create in their short time together premieres at the conference, yet its effects ripple beyond that day.
The 2017 edition features artists and technologists asking timely questions about how new technologies organize publics and public space. The line-up includes founders of international media organizations, corporate and civic leaders, artists blurring the lines between art and entrepreneurship, and creators pushing new technologies—from WeChat to artificial intelligence to the fabric of the web itself—to their furthest ends.
Seven on Seven 2017 will feature:
Artist Jayson Musson & Jonah Peretti, Founder and CEO, Buzzfeed
Artist collective and NEW INC resident DIS & Rachel Haot, Managing Director, 1776
Artist Bunny Rogers & Nozlee Samadzadeh, Engineer, Vox
Artist Olia Lialina & Mike Tyka, artificial intelligence researcher at Google
Artist Addie Wagenknecht & Cindy Gallop, Founder, MakeLoveNotPorn and IfWeRanTheWorld
Artist Constant Dullaart & Chris Paik, Partner, Thrive Capital
Artist Miao Ying & Mehdi Yahyanejad, Founder, Balatarin and Net Freedom Pioneers
or his first project as 2017 Suzanne Fiol Curatorial Fellow, DeForrest Brown Jr. organizes the US premiere of Quantum Natives’ expansive sonic universe. In their debut performance of Grace Nexus, the collective forms a new episode in the rhizomatic Quantum Natives universe, extending their online surface to a live setting. The artists will unite to use video game engine technology, paired with software-based sound design, to sculpt birds-eye and panoramic experiences of merging fictional landscapes, physical, and online spaces, which in turn will be projected in ISSUE’s theater and online.
Grace Nexus takes place as a discrete portal to the Quantum Natives world with the audience positioned as explorers of the “post-scarcity” condition of limitless online content and the idea of grace, the loving gift of divine favor, as a prescriptive measure for reorienting in our increasingly enmeshed online/offline experience. Grace Nexus emerges as a seance or incubator for the Quantum Natives community and an act of tourism into their world.
Conceived by artists/musicians James B Stringer (Brood Ma, Werkflow) and Awe IX (Ornine, Yearning Kru), later integrating Rachael Melanson’s (Rosen) pOrtals’ project and DeForrest Brown Jr’s “Context Collapse,” Quantum Natives is an ongoing expression of online personas and a coherent cartographic experience that suggests an organically growing document as narrative. Established in 2013 as an online world-building platform, the collective focuses on digital music and visual art, all of which takes place in a collaborative, ever changing artwork represented as an online map.
With the decreasing size and cost of computer vision, digital components, and advances in virtual reality, we are faced with a renewed awareness of the impact of current digital practices on the physical body. Returning for its second year, MVR is a lecture event series focused on new forms of exchange between body and technology developed by Eyebeam Alumni Nancy Nowacek and David Sheinkopf, Director of Technology at Pioneer Works. MVR is a platform for sharing projects and ideas concerning these new interactions between body and information, device, and action and explores an expansive breadth of subjects and technologies including Virtual Reality, Augmented reality, robots, video games, choreography, and machine learning. Speakers represent a wide spectrum of expertise—coding, dance, anthropology, furniture design— and have included Gene Kogan, Liat Berdugo, Amelia Winger, and Daniel Temkin.