TimeWave 2014-2015 gathers creative media artists and technologists to explore the use of technology in storytelling and to invent new forms of media and entertainment.
On July 10-12, 2015, LoNyLa/TimeWave partners with NYVR, NYC Media Lab, Littlstar and Samsung Studio to conduct a VR (virtual reality) hackathon. Hosted by Interactive Telecommunications Program (ITP), NYU, the VR hackathon will take place at the NYU Tisch building at 721 Broadway. Sponsors include: EEVO, Fake Love, Leap Motion, Littlstar, Oculus, Unity 3D and VISR. The event gathers creative media artists, designers and developers to implement prototypes of diverse VR formats – experiences, storytelling, applications and games.
In late autumn 2015, we aim to launch the next incarnation of the TimeWave festival. Given the evolution of technology in the media and entertainment space, LoNyLa/TimeWave is brainstorming the concept of an interactive playground. We envision the formats developed in the lab and VR hackathon to take yet another leap and become polished work for audiences. TimeWave 2015 details – dates, location and format – will be announced.
The programme is produced by LoNyLa (London-NY-LA), a transatlantic initiative fueled by graduates of Yale University and the Yale School of Drama and a powerhouse Anglo-American team.
In the Glow of a Breathing Sphere is a site-specific LED installation conceived and built by the interactive design studio B-Reel, accompanied by a program of sound and spoken-word performances by various artists, focusing on relationships among living organisms, technology and the environment.
The centerpiece of the exhibition is Prana, a room-sized interactive sculpture, in which light sequences are triggered by participants’ breath, visualizing the unseen energies of our bodies. One-by-one, viewers are invited to stand inside the suspended sphere measuring 12 feet in diameter and comprised of 13,221 LED displays encapsulated in 5,422 feet of acrylic tubing. The installation is a metaphor for the dialogue that is still possible between humans and their environment, a technology-enabled meditation guided by the installation’s inexplicable aliveness.
Members of the SVA Summer Residency Program at the Fine Arts Bio Art Lab present work that focuses on the intersection of art and science. Participating artists include JoAnn Block, Andrew Cziraki, Maria Gracia Donoso, Tal Eshed, Mara Haseltine, Mille Kalsmose-Hjelmborg, Steph Mantis, Judith Mont, Liana Nigri Moszkowicz, Martha Paola Ramos, Virginia Sperry, Grace Stokes, Ayse Suter, Victor Taboada Urtuzuastegui and Lola Young.
A beautiful reason to be a guest at the Baccarat hotel!
Selected French artists such as BARDULA were given carte blanche to create works on the theme of the Harcourt Glass, a timeless Baccarat icon, with particular reference to the idea of an explosion.
The project by artist BARDULA consists of five brushed aluminium installations, forming a kinetic geometric whole magnified by the permeating light. Each installation symbolizes one of these five elements, with the metal layers forming simple geometric figures which follow a logical progression: firstly a triangle, then a square, a hexagon, and a circle, and finally a circle inscribed in a square.
Working together, BARDULA today uses state-of-the-art digital modeling to design increasingly complex installations whose abstract geometries take metal as their primary medium. Over the course of their collaboration, the duo’s work has come to be defined by a creative use of light in each project.
This initiative explores the future of cities around the globe with the belief that art and culture are essential to the vitality of urban centers, making them better places to live, work, and play.
bitforms gallery is pleased to announce a solo exhibition with Israeli-American artist Daniel Rozin. “Descent With Modification” marks his first display of interactive sculpture at the Lower East Side location, and his seventh solo exhibition at bitforms gallery, since 2002. Merging the geometric with the participatory, Rozin’s installations have long been celebrated for their kinetic and interactive properties. Grounded in gestures of the body, the mirror is a central theme of Rozin’s practice. In his art, surface transformation becomes a means to explore animated behavior, representation, and illusion.
The exhibition features six installations that are shaped by Darwin’s breakthrough writings on evolutionary biology, particularly “On The Origin of Species by Means of Natural Selection” from 1859. Marked by a new visual emphasis on the mechanism of descent with modification, Rozin’s works are algorithmically based on the randomness of genetic drift. The pieces also use humor as they synthesize notions of the wild with image complexity, pattern, and dynamic behavior. As a group, they further Rozin’s longstanding investigation of modernist principles, and probe the terrain of artificial life.
Central to the exhibit are four software art installations that Rozin developed over a period of five years. In these works, programmed “evolutionary pressure” pushes the artworks to resemble the viewer’s mirrored image. Engaging the viewer with interactive response, each piece positions the site of the audience differently, and varies the formal properties of line, luminosity, and tempo, as screen-based pictures are built improvisationally.
The largest work in the exhibition, Penguins Mirror is an installation scattered on the floor and comprised of 450 motorized stuffed animals. Reductive in palette, yet baroque in behavior, it performs an absurdly homogeneous system of movement. Playing with the compositional possibilities of black and white, each penguin turns from side to side and responds to the presence of an audience. As they perform, the penguins’ collective intelligence is puzzling, yet somehow familiar, as the plush toys enact a precise choreography rooted in geometry.
PomPom Mirror is similarly anthropomorphic, and features a synchronized array of 928 spherical faux fur puffs. Organized into a three-dimensional grid of beige and black, the sculpture is controlled by hundreds of motors that build silhouettes of viewers using computer-vision. Along its surface, figures appear as fluffy animal-like representations within the picture plane, which is made permeable by a ‘push-pull’ forward and backward motion of meshed ‘pixels’. Ghostly traces fade and emerge, as the motorized composition hums in unified movement, seemingly alive and breathing as a body of its own.
The screens for this exhibition have been provided by PLANAR.
During NYCxDESIGN 2015
An architectural shoe exhibition highlighting five new and exclusive 3-D printed collaboration shoes, individually designed by: Ben van Berkel, Zaha Hadid, Ross Lovegrove, Fernando Romero, Michael Young.
F5 is a creativity festival exploring the intersection of design, art & technology.
F5 brings together the thinkers and doers that are breaking ground and shaping new standards in media and design. It’s an essential meeting point for future-minded individuals with the power to create lasting change.
The two-day festival gathers filmmakers, writers, digital artists, game designers, interactive artists, motionographers, graphic designers, visual effects experts, musicians, industry visionaries and many more.
Cutting-edge 3D printing showcase and conference.
Alongside the incredible showfloor filled with the biggest names and the hottest tech in 3D printing, our New York show will be aimed at (and feature incredible work from) a new generation of designers, creators, makers and artists – in short, it will be a show filled with creative flair.
For education and inspiration, our workshops and seminars rooms will be filled with some of the worlds top 3D printing speakers and our classroom will allow our younger visitors from schools and colleges to understand how this tech is transforming design and manufacture.
3D Printshow New York features will include:
Fashion & Jewellery House
Lab (Your chance to get hands-on experience)
The Museum of Modern Art presents a retrospective of the multifaceted work of composer, musician, and singer Björk. The exhibition draws from more than 20 years of the artist’s daring and innovative projects and her eight full-length albums to chronicle her career through sound, film, visuals, instruments, objects, and costumes. In the Museum lobby, instruments used on Biophilia (2011)—a gameleste, pipe organ, gravity harp, and Tesla coil—play songs from the album at different points throughout the day. On the second floor, in the Marron Atrium, two spaces have been constructed: one is dedicated to a new sound and video installation, commissioned by The Museum of Modern Art, for “Black Lake,” a song from Björk’s new album Vulnicura (2015); and the second is a cinema room that screens a retrospective in music videos, from Debut (1993) to Biophilia. On the third floor, Songlines presents an interactive, location-based audio experience through Björk’s albums, with a biographical narrative that is both personal and poetic, written by the acclaimed Icelandic writer Sjón, along with many visuals, objects, and costumes, including the robots designed by Chris Cunningham for the “All Is Full of Love” music video, Marjan Pejowski’s Swan Dress (2001), and Iris van Herpen’s Biophilia tour dress (2013), among many others.