Spaceport America Experience visitors should be ready for an authentic experience they can’t get anywhere else! Spaceport America, the world’s first purpose-built commercial spaceport, was designed to make space travel as accessible to all as air travel is today – and to be a place where visitors can have a have a hands-on, fun experience inside a real commercial space launch facility.
Spaceport America Visitor Center – Truth or Consequences
Visitors begin their journey at the Spaceport America Visitor Center, a historic adobe building located at 301 S. Foch St., Truth or Consequences, NM 87901. A wonderful contrast of the old frontier meeting the new and packed with exciting educational and interactive space exhibits, visitors can purchase tour tickets and official Spaceport America merchandise prior to journeying out to the Spaceport America site on rolling multi-media theater shuttles.
During the journey out and back from the remote spaceport site, surrounded by the scenic beauty and rugged high desert range of New Mexico’s Old West, visitors learn the history and evolution of the regional Spanish and Native American pioneers of the past to the space pioneers of the future and the dawn of the second space age.
After arriving to the secure Spaceport America site and a short walk up the Astronaut Walk, visitors enter the Gateway Gallery where their journey through commercial space continues with numerous interactive exhibits and kiosks. Some visitors choose to experience the G-Shock simulator that subjects the would-be astronaut to rapid acceleration comparable to what an actual astronaut might feel in flight. Later, visitors venture into the Spaceport Operations Center (SOC) and interact with Spaceport America crewmembers and the state-of-the-art fire station before stopping in front of the iconic URS/ Foster + Partners structure, Gateway to Space terminal/hangar for a photo opportunity. The Spaceport America Experience journey lasts approximately 4 hours.
The PASEO is a festival dedicated to bringing the art of installation, performance and projection to the streets of Taos, New Mexico, engaging the community in the art making process. This two-day outdoor event, set in the high desert of Taos, New Mexico, is in its third year, and scheduled for Friday and Saturday evening, September 23rd and 24th, 2016.
The annual, citywide CURRENTS New Media Festival offers Exhibitions, Multimedia Performances, Digital Dome Programs, Artists Presentations, Panels and Workshops – All CURRENTS events are Free to the public.
Mouse in the Machine: Nature in the Age of Digital Art features 15 digital and software-based artworks by 12 artists from the Thoma art collection to examine the intersection of technology and nature. Using customized software and code, the artworks simulate lifelike biological and ecological systems to emulate the passage of time, seasons and lifecycles.
The exhibition features a video art aquarium by Nam June Paik, realtime generative computer animations by John Gerrard and Marina Zurkow, an interactive augmented reality conveyor belt by Rafael Lozano-Hemmer, and drawings produced by the world’s first and most successful artificially intelligent painting machine, created by Harold Cohen.
Mouse in the Machine takes its title from the famous philosophical expression “ghost in the machine,” which calls into question the nature of the mind or the soul as it pertains to animating the human body. If art can be a form of artificial consciousness, can it truly perform the role of its creator beyond the normal human lifespan? Key questions explored in the exhibition include, do computers have persona? Can they truly be programmed with artificial intelligence? In an age when nature is being reshaped by technology, how will technology be adapted to function naturally, even biologically?
Meow Wolf’s House of Eternal Return is a unique art experience featuring a wild new form of non-linear storytelling which unfolds through exploration, discovery and 21st century interactivity. The premise: Something has happened inside a mysterious Victorian house that has dissolved the nature of time and space. Venture through the house of The Selig Family, and discover secret passageways into fantastic dimensions!
Each visitor will be invited to choose their own path through the 20,000 sq. ft exhibition, walking, climbing, and crawling through an imaginative multiverse of unexpected environments. The experience will be appropriate for people of all ages, supplying children with a fantastic world to play within and giving adults a sophisticated artistic experience with narrative depth.
Free and open the public. Limited Seating. Advance RSVP required. See below.
Jean-Pierre Hébert pioneered the creation of conceptual drawings based on original code proofed by computer-driven devices. He produces algorithmic, lyrical and spiritual works on paper, sand and water as well as visual music, artist’s books and installations. His work has been exhibited throughout the U.S. and has achieved international recognition. Hébert is currently Artist in Residence at the Kavli Institute for Theoretical Physics at U.C. Santa Barbara and has been awarded a Pollock-Krasner and a David Bermant grants. He received the 2012 Siggraph Distinguished Artist Award for Lifetime Achievement in Digital Art. www.jeanpierrehebert.com
LUMINOUS FLUX 2.0: new + historic works from the digital art frontier features technological artworks from the Carl & Marilynn Thoma Art Foundation collection spanning over fifty years of the digital art genre, including computer, light-based and electronic artworks from pioneering experimenters and contemporary innovators, such as a film quilt by Sabrina Gschwandtner, an internet-based painting automaton by Siebren Versteeg, and Leo Villareal’s animated LED sequence.
CURRENTS is an annual, citywide event. The Festival brings together the work of established and emerging New Media artists, from New Mexico, the US and the world, for events showcasing interactive and fine art video installations, multimedia performances, single channel video, animation, digital dome programs, experimental documentary and web based/app art forms. This year we have added architectural mapping, the oculus rift, robotics and 3D printing to our call for entries.
VR/AR/MR immersive, interactive and cutting-edge experiences.