21_21 DESIGN SIGHT holds “Motion Science” Exhibition starting June 19, 2015. As the exhibition director, we welcome creator Seiichi Hishikawa, whose corporate TV commercials and opening visuals for national broadcaster NHK’s historical drama series are attracting enthusiastic attention from both Japan and overseas.
Motion design is a form of art that has brought “movement” to expressions. The techniques of motion design have helped to spread vehicle control systems, map applications, communications technologies and SNS, supporting our stress-free, convenient daily lives. They also enable dynamic depictions in products, graphics and video images, creating even richer expressions that appeal to our sensibilities.
Today’s creators manufacture products utilizing cutting-edge technologies while employing engineering techniques as well. Various moving tools that are indispensable to our lives, as well as their mechanisms, have come about from a series of research and experiments carried out by designers, artists and corporations. Seeing one’s idea take shape and begin moving – the genuine joy of witnessing such moments may be said to represent the enjoyment of creating itself.
Motion Science exhibition offers visitors the opportunity to touch and observe the power of expressions that “movements” bring about. By understanding and experiencing their structures, visitors are able to perceive the enjoyment of manufacturing, and to reassess the relationship between design and progress in science and technology.
The various “moving” works introduced in the exhibition created through collaboration with companies, creators and students, use familiar materials and tools, and are sure to fuel our imagination. And, visitors will be able to experience the mechanism of motion through animation produced by DRAWING AND MANUAL led by Seiichi Hishikawa, showing the fundamentals behind movement.
Atelier OMOYA, Mai Ikinaga + Hitoshi Azumi, So Kanno + yang02, Ryo Kishi, Ryota Kuwakubo, Hiroshi Koi (HAKUHODO i-studio/HACKist), Zimoun, Tatsuya Narita, Taro Suzuki, PANTOGRAPH, Nils Völker, Shohei Fujimoto, Mari Numakura, Euclid (Masahiko Sato + Takashi Kiriyama)
“Open Space 2015” is an exhibition introducing works of media art and other forms of artistic expression born out of today’s media environments, to a broad audience. On display are an array of representative, historical and new works from the realm of media art, as well as results of research activities at educational institutions. In addition to showing exhibits for visitors to enjoy, it is our aim to inspire them to reflect on today’s diversified media and means of communication that define the background from which these works emerged.
Also on the schedule during the exhibition period are a number of related programs including talk sessions, lectures, symposia and workshops with artists and experts, as well as guided tours around the exhibits with explanations by the curatorial staff.
A space that combines ICC’s diverse functions, Open Space integrates galleries, a mini theater, and the video archive “HIVE.” Since its launch in 2006, the exhibition has been held as an admission-free event with changing contents each year. Based on the mission of ICC, it aims to function as an open platform where possibilities of communication culture and art created with the help of advanced technologies can be presented to a large number of people.
Artists include: Toshio Iwai, So Kanno + Yang2, Yuri Suzuki, Semi Transparent Design, Shiro Takatani, Gregory Barsamian, Norimichi Hirakawa, Filament, Bill Fontana, Masaki Fujihata, Chris Milk and Aaron Koblin, and Ei Wada
Urban population growth has become a global issue. A similar trend has been brought about by the Digital Revolution, which processes and captures human activities in vast amounts of Big Data. In the cities, people are constantly producing data via tweets, web search engines and ATM transactions. When we talk about the narrative of a city with voluminous amounts of complex and entangled data, the creation of a narrative tale requires the skillful art of reduction.
Currently, we live amongst massive matter. Why do we feel empathy towards a specific object out of the huge amount of objects around us? When expressing a narrative of this feeling, we engage in a subtle process to find a simple order that resolves the complexity and the imagination in order to create a new world with Mitate the Japanese technique of poetic interpretation that creates new meaning.
The exhibition will show work by Carlo Ratti, director of the research group MIT SENSEable City Lab that explores ways to visualize new narratives of SENSEable cities and plaplax, an artist collective known for poetic and intuitive interactive art between human and nature.
This event, which includes an exhibition, talk sessions and workshops, will discuss Simplicity in an age of complexity.
Three of the uniformed actroids will serve as reception staff at the Henn-na Hotel, scheduled to open in July. Alongside them will be four service and porter robots, an industrial robot serving as a cloak room attendant and several robots whose primary task will be to clean.
The hotel will be located within Huis Ten Bosch, a theme park just outside the southern city of Nagasaki which seeks to recreate the life of a typically Dutch town, complete with Dutch-style architecture.
Located in Terminal 1 Departures Lobby
The name of the work, a collaborative piece between Bunkyo Ward, Tokyo-based ultra-technologist group TeamLab Inc. and famed Japanese calligrapher Shishu, is “What a Loving, and Beautiful World.” It makes use of the largest of Narita Airport’s 100 “Sky Gate Vision” digital signage fixtures, the roughly 385-inch “concave organic EL Panorama Vision” display in the Terminal 1 departures lobby.
A sensor detects people who approach the text on the signage. The text then takes the shape of an animal or other animate object to create an original, virtual fantasy world. As its creators explained, “The embodied creations interrelate with each other. A bird approaches a tree, or plants sprout when the rain falls. It constantly recreates the landscape.”