CONFERENCE & FESTIVAL
CELEBRATING CONTEMPORARY CHARACTER DESIGN AND ART
The world’s leading and largest Conference and Festival of contemporary character culture returns, with a dense program of inspiring artist presentations, conference lectures, animation screenings, workshops, installations, selected character walk exhibitions and group shows, performances and of course, loads of character!
We bring together practitioners, researchers, educators and artists from around the world who are engaged in disciplines such as Software Development, Media Arts, Generative Design & Data Visualisation, Graphics, Computational and Interaction Design.
With the leitmotif ‘Wrapped in Code – the future of the informed body’, NODE15 is devoted to the negotiation of the body and its fusion with technology.
Innovative technological concepts such as Ambient Intelligence, Wearables and The Internet of Things are no longer a futuristic vision. The human body is gradually becoming exposed to processes of evaluation and optimization. Consider the grandmother with a pacemaker a new cyborg. The range of such intimate human-machine relationships is mind-boggling. Our goal is to step back and ask ourselves: What direction are we as human beings heading? What impact will this have on society? How can we apply this knowledge in our art works?
You’ll be injected with ideas and knowledge on the creative use of software and hardware along with vvvv workshops where you can learn how to combine it all, for beginners and experts alike.
From April 27th – May 3rd 2015 we are gathering creative coders and digital artists for the 4th edition of the biennial festival NODE Forum for Digital Arts. As a platform for the creative exploration of technologies, NODE15 is devoted to the negotiation of the body and its fusion with technology. NODE15 will present artistic, scientific and design perspectives on questions of embodiment in the digital sphere.
NODE15 is dedicated to the negotiation of the human body throughout current technological developments and how this is being expressed in our present projects; utopias; and fictions. We will reflect on processes of embodiment; the integral role of the body in perception and interaction; as location of implicit knowledge; and as a tool we constantly try to extend and optimize.
Many people can no longer imagine everyday life without a mobile phone, or “Handy”, as it is fondly called in the German-speaking world. Its functions meanwhile far exceed making and receiving phone calls: the “cell” is a camera, fashion accessory, computer, flashlight, video screen and much more. As complex as it is contradictory, it forms the core of a whole universe of objects. It shapes our communication, influences our consumer behaviour, reveals our preferences, and brings in its wake entire complexes of things that wouldn’t exist without the mobile telephone. Citing examples from the worlds of design and the media, film and contemporary art, the exhibition will focus on these aspects and show the cell phone as an object that – convenient and harmful, bonding and polarizing – contributes to shaping our cultural self-conception.
From April 22 to 26, 2015 Munich will host the second edition of KINO DER KUNST, a unique event of its kind worldwide to present films by visual artists who take cinema beyond its traditional boundaries and explore new narrative fictitious forms. KINO DER KUNST is designed to be an exhibition and a film festival in one, creating a showcase for today’s trends in art and an international meeting point for artists, curators and the public. In 2015, it focuses on the subject ‘Science & Fiction’ and explores the latest techniques of narration in films by visual artists, thereby demonstrating how much technological inventions and concepts of contemporary art dominate the commercial media industry.
Exhibition and festival of media art.
Cutting-edge 3D printing showcase and conference.
3D Printshow Berlin features will include:
Lab (Your chance to get hands-on experience)
Classroom (Schools & Education section)
Videonale, founded in Bonn in 1984, is the international platform for video art and time-based art forms. With VIDEONALE.15 (27/2 – 19/4/2015), the Festival for Contemporary Art will celebrate its 30th anniversary. In addition to presenting established international artists like Dara Birnbaum, Keren Cytter, Gary Hill, Christian Jankowski, Marcel Odenbach and Bill Viola, Videonale particularly focuses on the promotion of aspiring young artists. Initially at home in the Bonn Kunstverein, Videonale has been using the splendid rooms of the Bonn Kunstmuseum since 2005. A comprehensive festival programme offers an extensive insight into current artistic practice, but also into current discussions of video art and developments on the art market. Numerous events and exhibition projects will enliven both the Kunstmuseum and the City of Bonn during the festival.
The light installation by the artist Till Nowak AURA consists of twelve large glass blocks, lined up like the pillar architecture in an arcade along the Osakaallee. The work is integrated into the architecture in an almost natural way – place and artwork a symbiosis. The town forms the eastern boundary of the Overseas Quarter in Hamburg’s HafenCity.
From dusk AURA is initially at rest, in a constant atmosphere of gentle light. The glass cube react as though by an invisible hand controlled when movement occurs in their immediate environment: passing by walkers, cyclists, skaters and coaches. Approaches the visitor to one of glass objects, this is activated and lights in different shades on. Color and intensity of light change for a timed moment before the sleep mode occurs again. Everyone contributes by the movement of his light bill with him as he goes along the arcades or traveling.
The light projection “Kelvin”, created by the Hamburg based artist Till Nowak, establishes a new definition of a major landmark and a unique artistic expression of the city.
“Kelvin” focuses on several permanent and changing states, such as, the stability of architecture, its functionality, the changing cycles of seasons, as well as, day and night, and climate temperature.
The installation consists of light lines matching the shape of the building in connection to color lights that change according to daily temperature.
The white lines act as a symbiosis of light and architecture. They are custom-tailored for the tower and represent an imaginary view into the building’s base structure. At the same time, they are created to visually resemble water pipe networks and flowing water. At night, the installation is an extension of the architectural features of the building, which otherwise can only be appreciated during daylight.
When the weather is cold the tower glows in warm colors from dusk till dawn, and when it is warm it shines in a cool, blue light. This reversion is designed to influence human sensation.
The installation’s idea was conceived to reflect a basic water function: The regulation of temperature, as well as, our dependency on water in many ways. In physical terms: The transport and storage of energy.
The 45 meter high installation utilizes four gobo projectors and two LED color changers. A gobo projector is comparable to a big, weatherproof slide projector. The projection is adjusted accurately to the building, which is made possible through a very specific technical workflow. This is a unique concept designed particularly for a permanent light installation.