Studio resident Becky Sage will join us to introduce Interactive Scientific’s latest experiment in making the nano-world of particles and forces not just visible, but interactive and influenceable by your own energetic fields.
Nano Simbox is a new development from the team behind danceroom Spectroscopy (dS) that can recognise your hands as they move in front of a laptop or desktop computer, and visualise them in real time interacting with a soup of molecules (the image above is showing the hydrogen and oxygen particles found in H20), allowing you to manipulate them in real time and in doing so learn about the physics at play in this tiny universe.
This evolution of the work that started with danceroom Spectroscopy is designed to bring the epic experience of dS, which tends to be shown in massive environments with troupes of dancers, into the domestic or educational scale, increasing access and direct experience of this exciting project fusing art with scientific enquiry.
Created by internationally-renowned artist Julian Oliver, The Crystal Line reconstructs a World War One crystal radio as a way to hear about the future of warfare.
The advent of radio communications revolutionised war, removing the need for human and animal messengers, and giving commanders more effective control of their troops on the frontline.
The radios possessed an almost magical quality, turning electromagnetic phenomena in the air directly into electricity. Today, all wireless communications are descendants of the crystal radio, from mobile phones to wireless networking.
The Crystal Line will scour the World Wide Web for the latest developments in warfare, transmitting them to the radio set complete with audio properties and textures unique to a crystal radio set; heard just as men in the trenches would have heard them a century ago.
Commissioned by Phoenix and The Cutting Room.
Group Therapy: Mental Distress in a Digital Age
Originating from FACT’s extensive work within mental health and wellbeing, the exhibition explores the complex relationship between technology, society, and mental health.
The Heart Library Project
The Heart Library Project is an interactive art exhibition designed for presentation in hospital and health care settings, schools, museums and art galleries. It combines interactive heart rate controlled audio-visuals with audience participation to create a unique environment where people can reflect, explore and share experiences connected to ideas of embodiment, body-mind and presence.
Emotionally-mediated changes in heart-rate are used to influence the colour and sound of large, ceiling mounted video projection: a mirror image of the participant resting below – created with a hidden video camera. Participants see their own body as if floating above them – like a reverse out-of-body experience. The projected imagery gets redder in colour as their heart rate gets faster, and goes blue when their rate is slowing down.
After their interaction with the video, participants are invited to contribute a response to the work in the form of a hand-drawn experience map and recorded interviews – these contributions constitute ‘The Heart Library’ – a celebration and reflection of the body as a living experience, imbued with feelings, motivations, history and imagination…
It is commonly noted that one in four people in the UK will experience a mental health issue at some time in their lives. What is less often discussed is why in a wealthy and technologically advanced part of the world, so many of us continue to struggle with poor mental health.
For many the presence of digital technologies is exacerbating this problem, by altering our sense of self and our social relationships. Meanwhile, others suggest that technological innovation is a crucial tool for finding new ways to improve the lives of those who experience social isolation, illness and emotional distress.
Group Therapy presents a diverse collection of artworks, research and design innovation exploring connections between mental health and the values, political conditions, and technologies that that structure our lives. It frames mental health not as problem that affects a small cohort of people living on the fringes of society, but as a social issue that plays a part in all of our lives. To emphasise this, the exhibition and many of the works within it are designed to prompt visitors to reflect on their own mental state, by creating experiences that bring awareness to the body and mind.
Celebrating it’s 20th anniversary in 2015!
The FutureEverything festival brings people together to discover, share and experience new ideas for the future. Pioneering the practice of city-wide ‘festival as laboratory’ it combines a large scale cultural event – encompassing art, music and discussion – with new technology, novel research methods and playful social experiments. It has been named by The Guardian as one of the top ten ideas festivals in the world.
The e-Luminate Cambridge Festival shows the city in a new Light. The 2015 Festival programme (11-15 February) includes a range of Light installations, family activities, talks and concerts.
Nestled into the corner of the library façade are more than 23,000 blue Light Emitting Diodes (LEDs). To the casual observer, a shimmering cascade of light appears to flow down the wall but it becomes quickly evident that what one sees are actually words flowing through each other at different rates. By tracking one line of text, the observer will discover that they are looking at research being carried out within the library, bringing what is going on inside the library outside.
This is installed in the atrium of the Wellcome Trust headquarters in London and public tours are available on the last Friday of each month at 2pm.
The swan is life-size and is controlled by three separate clockwork mechanisms. The Silver Swan rests on a stream made of twisted glass rods interspersed with silver fish. When the mechanism is wound up, the glass rods rotate, the music begins, and the Swan twists its head to the left and right and appears to preen its back. It then appears to sight a fish in the water below and bends down to catch it, which it then swallows as the music stops and it resumes its upright position.
You can see the Swan in action every afternoon at 2.00. This performance lasts approximately 40 seconds.
The Museum is in the picturesque market town of Barnard Castle, County Durham situated in the heart of the Pennines in North East England.