We’re packing up our brightest lasers, our boldest robots, most bada** games, and heading across the country on the 2016 STEAM Carnival Tour!
Featuring 3 days of never-before-seen tech, immersive entertainment, circus-inspired hijinks, high flying performances, art and more, STEAM Carnival is the inventor’s playground.
April 1-3, 2016
Charlotte, North Carolina
April 15-17, 2016
April 29-May 1, 2016
May 13-15, 2016
Estimated end time on Saturday, October 17, 2015
For one night, every two years, downtown Dallas is transformed into an open air, urban playground of new media art: light, video, sound, performance, and projection on an unprecedented scale. The immersive exhibition showcases work by a confluence of local and international artists, selected by a team of established curators. Visitors are offered the unparalleled opportunity to see their familiar urban environment converted into an interactive site for some of the world’s most innovative contemporary art. Aurora’s aim is to liberate art from space and disciplinary confines, involving the general public and the international arts community in an inclusive and larger cultural conversation about artistic experience.
Aurora 2015 is pleased to announce an open call for local and international artists to submit proposals for artworks in the following media: light, video, sound, digital, internet-based work and/or performance.
Aurora cordially invites all emerging and established artists working in the areas referenced above, to submit proposals for Aurora 2015, under the theme ‘All Together Now’. Proposals should explore innovative approaches to a free public art event that transforms the neighborhood of the Dallas Arts District (68 acres/19 city blocks of downtown Dallas, Texas) into an open air, urban playground of new media art.
The 2015 theme ‘All Together Now’ starts from the concept of synesthesia – a term for the joining together of the senses. Artists are asked to propose works that provoke or bring into discussion a multi-sensory, synaesthetic experience using unexpected materials and technologies to create reactions that play on the imperceptible borders between the five basic senses: sight, sound, taste, smell, touch.