44th International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH is the world’s largest, most influential annual conference and exhibition in computer graphics and interactive techniques: Five days of research results, demos, educational sessions, art, screenings, and hands-on interactivity featuring the community’s latest technical achievements, and three days of commercial exhibits displaying the industry’s current hardware, software, and services.
Dolby Gallery celebrates Prime4, the final installment of the four-part Prime series by Hays + Ryan Holladay, with a special edition of Emergence, a live performance combining music and light, in the Dolby Cinema at 1275.
Come join the artists for an evening of cocktails, conversation, and memory making.
Rhythms + Visions / Expanded + Live 3 will light up the outdoor spaces of the USC School of Cinematic Arts Complex in an evening of music, interactive animation, projection mapping, animated inflatables, and virtual reality. Innovative artists Refik Anadol, Miwa Matreyek, and Patterson + Reckinger will perform an eclectic program of contemporary visual music and audio-visual art.
Groundbreaking artist Refik Anadol, who has performed visuals with the L.A. Philharmonic at Disney Hall, will create imagery on a super-panoramic 70-foot screen to live performances by Grammy Award–winning pianist Gloria Cheng and guzheng player Zi-Zhu Zhao. Patterson + Reckinger’s kinetic op-art abstractions will be accompanied by toy piano trio, Thomas Feng, Alexa Constantine, Dante Luna. Music by composers John Adams, Esa Pekka Salonen (piano), Tristan Perich (3 toy pianos and 3-channel, one-bit electronics) and Pantawit Kiangsiri (guzheng) will be performed live.
On a second stage, Miwa Matreyek performs her fantastical shadow theatre work, The World Made Itself, inside a multi-projection stage. Miwa takes us on a journey through her surrealistic and magical worlds as she interacts within the projection. She has performed her work at MoMA, the Tate Modern, REDCAT, and Sundance. The VR Visual Music Lounge will offer exciting virtual-reality musical experiences and interactive installations from international artists as well as USC faculty and students.
Check out this teaser for the Bjork VR experience, which will be featured in the VR Visual Music Lounge.
Swiss artists !Mediengruppe Bitnik embody 51 of the San Francisco chatbots designed to lure men into online affairs through the Ashley Madison website, exploring human-bot relationships and the currency of trust, and desire, on the internet. The materialization of these online “fembots” in physical space critiques the commodification of women, and sex, in online spaces. The work engages questions of intimacy, the willingness to compromise “real” and “fake” experiences in online entertainment, and the temptation to project meanings onto the blank screens of the digital sphere.
On April 7 Birch Aquarium is launching the Infinity Cube, a new, immersive installation that explores bioluminescence.
For three months, London-based artist Iyvone Khoo worked alongside Scripps Institution of Oceanography marine biologist Michael Latz in an effort to better understand the role of bioluminescence — light produced by living organisms — in the marine environment.
They filmed more than six hours of footage of single-celled marine organisms called dinoflagellates reacting to various stimulants, such as the human heartbeat, music, water flow, and air pressure.
Those videos have become the basis of the Infinity Cube, a temporary new exhibit opening April 7 at Birch Aquarium. The 8-foot cube, generously funded by Rick and Patty Elkus, will surround guests in projected and reflected larger-than-life images of bioluminescence accompanied by soundscape. Additional support for the interpretative component of the exhibit was provided by the National Science Foundation.
Through activities and interpretation accompanying the installation, guests will have opportunities to learn more about the phenomenon of bioluminescence—how dinoflagellates produce light and how many marine species use light for camouflage, protection and communication.
Organized by San Jose State University in partnership with the Paseo Public Prototyping Challenge and Festival.
THE SCHEDULE AND LINEUP WILL BE ANNOUNCED IN MARCH 2017.
The L.A.S.T. festival Is an interdisciplinary event that combines art, tech and science to help reshape the cultural environment of the 21st century towards a multidimensional form of individual and social creativity. The festival seeks to inform, educate, mobilize, catalyze and maximize best ideas and opportunities for individual empowerment by connecting the public to leading technological and artistic innovators of Silicon Valley. At the same time it seeks to foster an open dialog between engineers and artists on the future of art and tech and how it impacts our world. The L.A.S.T. festival presents interactive multimedia art installations (the Art Expo), inspirational talks by luminaries on cutting-edge technology and science, and interdisciplinary panels on how technology and science impact society.
On March 18, Future Fires and The Midway Creative Complex present: LUMINARY, an evening of groundbreaking art, technology and music.
Featuring visionary creators from the Bay Area and beyond, this debut festival invites attendees to experience new music and immerse themselves the next generation of art.
With exciting performances and installations that blur the boundaries between guest and stage, Luminary invites the audience to take part in the experience, and explore a deeper connection to the creators and their work.
Headlining the evening is drummer and producer Shigeto, whose vivid soundscapes reflect a host of influences, from electronic, to jazz and hip-hop. His live set will be accompanied by visuals created by our artists-in-residence.
Luminary’s featured visual artist is Can Büyükberber, a Fulbright Grantee from Istanbul known for his immersive installation work and collaboration with GRAMMY winners Tool and the Czech Philharmonic Orchestra. Büyükberber and fellow artist-in-residence Yağmur Uyanık collaborate on a new installation, and lend visual influence to other components of the festival.
Featured technology performance is Christopher Willits, along with special guests, in an early preview of Envelop. The Bay Area’s own Grammy-nominated musician and artist Christopher Willits performs a live immersive audio set within Envelop at The Midway, a ground-breaking 32 speaker three dimensional sound space, set for official public opening soon.
Other work on exhibit includes an installation by Graham Plumb and Karen Marcelo, light art from ecco screen, and late night DJ / Producer sets programmed by As You Like It. Special exhibitions include an exploration of the future of building and architecture, a room of VR hosted by Dream Logic, and selections from Flying Robots International Film Festival, showcasing films shot entirely from drones.
Silicon Valley in sunny California is hosting AH2017, the eighth Augmented Human (AH) International Conference on March 16-18, 2017. As in previous years, the conference proceedings will be published in the ACM Digital Library as a volume in its International Conference Proceedings Series (TBC). Previous years conferences information and proceedings links are archived here: http://www.augmented-human.com The Augmented Human (AH) international conference focuses on scientific contributions towards augmenting human capabilities through technology for increased well-being and enjoyable experiences.
The topics of interest include, but are not limited to:
Augmented and Mixed Reality
Brain-Computer Interfaces, Muscle Interfaces and Implanted Interfaces
Bionics and Biomechanics
Exoskeletons and Super Human Technologies
Interactions between Augmented Humans and Smart Cities
Wearable Computing and Ubiquitous Computing
Augmented Fashion, Art and Tourism
Smart Objects, Smart Textiles an IoT Augmenting Humans
Augmented Sports and Serious Games
Assistive Augmentation, Rehabilitative Interfaces and Games
Alternative or Novel Feedback Modalities
Interfaces, Services and Applications for Human Enhancement
Augmented Healthcare, Quality of Life & Well-being
Human Augmentation, Sensory Substitution and Fusion
Hardware and Sensors for Augmented Human Technologies
Safety, Ethics, Trust, Privacy and Security Aspects of Augmented Humanity
Human-Factor Study, Field Study and User Study of Augmented Human Technologies
GLAS Animation Festival takes place March 2-5, 2017 in the historic city of Berkeley, California, just a quick ride away from San Francisco. We are introducing new ideas and expanding the scope of animation by bringing new voices, new talents, new themes, and a new generation of independent filmmakers and curators to the United States. We highlight fresh voices in independent animation while curating special programs of the most significant periods of animation history that serve as an inspiration for contemporary animators.
VR/AR/MR immersive, interactive and cutting-edge experiences.