Story of the Forest by teamLab in Glass Rotunda (Singapore)

Artist impression by teamLab

Opens December 10, 2016

Come this December, the Glass Rotunda at the National Museum of Singapore will be reopening after two years of renovation works as part of the final phase of the museum’s revamp of its permanent galleries. An ode to the National Museum of Singapore’s beginnings where a substantial part of its collection focused on natural history, the Glass Rotunda will be repurposed to showcase two new exciting permanent installations – a commissioned work titled Story of the Forest, a larger-than-life interactive digital art installation created by internationally renowned Japanese digital art collective teamLab, and the Singapore, Very Old Tree exhibit by acclaimed local photographer and artist, Robert Zhao.

On entering the Glass Rotunda, visitors will be introduced to Story of the Forest, where they will be immersed in a massive interactive digital installation inspired by the National Museum of Singapore’s prized collection – The William Farquhar Collection of Natural History Drawings. With a ceiling measuring 15m high and an 80m passage that continues on from the bridge and down to the base of the drum, this is the most challenging digital artwork installation created by teamLab to date. The installation will utilise cutting-edge technology to transform 69 drawings from the collection into animated illustrations, which will come to life and interact with visitors as they make their way down the Glass Rotunda.

Artist impression by teamLab

National Museum of Singapore
93 Stamford Road
Singapore 178897

The Art, Technology, and Culture Colloquium at UC Berkeley (California)

The Art, Technology, and Culture Colloquium

Fall 2016 – Spring 2017
Digital Immersion

Monday Evenings, 6:30-8:00pm
Main Auditorium (3rd Floor)
Sutardja Dai Hall, Berkeley, CA
Lectures are free and open to the public.

Upcoming Speakers:

Nov 28 2016 184. Mike Tyka
Dec 05 2016 185. Reuben Margolin
Feb 06 2017 186. Pamela & Richard Kramlich
Mar 06 2017 187. Tanya Zimbardo Assistant
Mar 20 2017 188. Andrew and Deborah Rappaort
Apr 03 2017 189. Tiffany Chung

San Jose Airport’s Art + Technology Program (San Jose, California)

Do you want to know more about the hands behind Hands? Or learn more about the creative minds behind Space Observer, e-Cloud and other artworks at the Airport?

San Jose Airport’s acclaimed Art + Technology Program now offers an audio tour, featuring the artists themselves! Whether you are traveling through the airport, driving by, in your armchair, or just about anywhere, you can access these interviews via the mp3 files below and hear the artists talk about their work and the innovation behind the Airport’s Art + Technology Program.

The same audio pieces are featured at the airport and include QR codes, allowing for ease of access while traveling with your luggage.

The audio tour was produced by local talent Steve Durie (audio editing) and Chris Gaoiran (voice over).

The Hive at Kew Gardens (London, England)

The Hive opened to the public on June 18, 2016 and is scheduled to remain open for 18 months (ie until the end of 2017).

What is The Hive?

The Hive is a unique structure, inspired by scientific research into the health of bees. Designed by UK based artist Wolfgang Buttress, it was originally created as the centrepiece of the UK Pavilion at the 2015 Milan Expo.

The installation is made from thousands of pieces of aluminium which create a lattice effect and is fitted with hundreds of LED lights that glow and fade as a unique soundtrack hums and buzzes around you.

These multi-sensory elements of the Hive are in fact responding to the real-time activity of bees in a beehive behind the scenes at Kew. The sound and light intensity within the space changes as the energy levels in the real beehive surge, giving visitors an insight into life inside a bee colony.

“Ghostbusters: Dimension” Hyper-Reality Experience (New York City)

Opens July 1, 2016

Madame Tussauds New York (Times Square)
234 W 42nd St.
New York, NY 10036

In advance of the July 15, 2016 release of Ghostbusters, one of the most highly anticipated films of the summer, Sony Pictures, Madame Tussauds New York, Ghost Corps and THE VOID have teamed up to bring Ghostbusters to life like never before. Included in the multi-sensory, all-immersive environment will be Ghostbusters: Dimension, a first-of-its-kind, virtual reality (VR) experience based on the studio’s new Ghostbusters movie.

Scheduled to open to the public on July 1, 2016, the VR experience will launch exclusively as part of the Ghostbusters Experience at Madame Tussauds New York in their legendary Times Square attraction. The construction of this multi-layered and sensory environment is already underway and is designed to fully immerse visitors into the fantastical and spirited world of the new film.

Visitors to Madame Tussauds New York will also be invited to engage with Ghostbusters like never before. The cinematic experience is brought to life with state-of-the-art technology, authentic props, costumes, a vehicle, gadgets and exclusive content designed to spook guests as they move through multiple scenes inspired by the film. After exploring the iconic Ghostbusters Headquarters, guests experience the epic finale, in which visitors take part in a ghost hunt of their own, saving New York City from a paranormal villain. This supernatural encounter will also include figures of the Ghostbusters crew from the new movie, all of whom are prepared to help visitors wage battle against nefarious paranormal activity.

In Ghostbusters: Dimension, developed by THE VOID in collaboration with Ivan Reitman, Paul Feig and Sony Pictures, audiences will experience what it is like to be a Ghostbuster, tracking and trapping a supernatural foe through a New York apartment complex in an environment that combines physical props and sets, real-time interactive effects, and virtual reality technology designed by THE VOID.

The Puff Up Club by Moniker (Online)

Collaborating online to physically blow up balloons in an exhibition.

The Puff Up Club was founded in the context of the exhibition “Alexander Calder & Fischli/Weiss” at Fondation Beyeler in Riehen/Basel, Switzerland.

The exhibition is devoted to the American artist Alexander Calder and Swiss artists Peter Fischli and David Weiss. It focuses on the fleeting, precarious and exhilarating moment of fragile balance as expressed through the works of Calder and Fischli/Weiss in the early- and late-twentieth century, respectively.

May 29 – September 4, 2016

The Digital Muddy Expanded Media Festival V2.0 (Online)

Digital Muddy Expanded Media Festival is designed to be an online platform that promotes interaction and cultural discussion with a focus on the terms related to expanded cinema; social media, and net based contemporary art practice.

Digital Muddy’s selected works represent a survey of various styles and practices that engage the expanding use of image and in specific screen based digital narrative. This year we are focusing on net-specific published works and browser-based works that are defined in the categories of new media, net art, interactive, digital and electronic imaging, user generated imagery, participatory, experimental, social engagement, sound, 3d and digital animation.

2016 Artists
Shane Csontos-Popko, Nicholas DiMichele, Ian Flitman, Mathew Galindo, Curry Gradecki, Belinda Haikes, Tatiana Istomiana, Patrick Lichty, Alex Randall, Carlo Zanni

WINDLICHT by Roosegaarde

WINDLICHT is the latest artwork by Roosegaarde which shows the beauty of green energy by connecting windmill blades with lines of light. Special software and tracking technology detect the windmill blades rotating at 280 kilometres per hour. Visitors can tune into radio canal WINDLICHT FM 105.3 FM to hear the stories behind the artwork. WINDLICHT creates the missing link between the Dutch and the beauty of our new landscape.

As of March 2016, it is located at Eneco windfarm at Sint Annaland in Zeeland, Netherlands. Please check the link above for future locations around the world.